import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.MovieClip;



// Main Character Standing
class MainStand extends BitmapData
{
    public function new()
    {
        super(46,52);
    }
}


class MainOnGround extends BitmapData
{
    public function new()
    {
        super(58,40);
    }
}

class MainStandLeft extends BitmapData
{
    public function new()
    {
        super(46,52);
    }
}

class MainKneel extends BitmapData
{
    public function new()
    {
        super(46,52);
    }
}

class MainRun1 extends BitmapData
{
    public function new()
    {
        super(56,54);
    }
}
class MainRunLeft1 extends BitmapData
{
    public function new()
    {
        super(56,54);
    }
}
class MainRun2 extends BitmapData
{
    public function new()
    {
        super(37,54);
    }
}
class MainRunLeft2 extends BitmapData
{
    public function new()
    {
        super(37,54);
    }
}
class MainRun3 extends BitmapData
{
    public function new()
    {
        super(47,54);
    }
}
class MainRunLeft3 extends BitmapData
{
    public function new()
    {
        super(47,54);
    }
}

//Attack
class Attack extends BitmapData
{
    public function new()
    {
        super(46,40);
    }
}
class AttackDown extends BitmapData
{
    public function new()
    {
        super(40,46);
    }
}
class AttackLeft extends BitmapData
{
    public function new()
    {
        super(46,40);
    }
}

//Boss 
class BossStand extends BitmapData
{
    public function new()
    {
        super(46,52);
    }
}

class BossStandLeft extends BitmapData
{
    public function new()
    {
        super(46,52);
    }
}

//Zombie 
class ZombieStand extends BitmapData
{
    public function new()
    {
        super(46,52);
    }
}

class ZombieStandLeft extends BitmapData
{
    public function new()
    {
        super(46,52);
    }
}

// Backgrounds
// class SunriseBackground extends BitmapData
// {
//         public function new()
//         {
//              super(640,426);
//         }
// }
// class SunNoonBackground extends BitmapData
// {
//         public function new()
//         {
//              super(640,426);
//         }
// }

class SunBackground extends BitmapData
{
        public function new()
        {
             super(640,426);
        }
}
class SunBackground2 extends BitmapData
{
        public function new()
        {
             super(640,426);
        }
}
class SunBackground3 extends BitmapData
{
        public function new()
        {
             super(640,426);
        }
}
class SunBackground4 extends BitmapData
{
        public function new()
        {
             super(640,426);
        }
}
class SunBackground5 extends BitmapData
{
        public function new()
        {
             super(640,426);
        }
}
class SunBackground6 extends BitmapData
{
        public function new()
        {
             super(640,426);
        }
}
class SunsetBackground extends BitmapData
{
        public function new()
        {
             super(640,426);
        }
}

class TextBackground extends BitmapData
{
        public function new()
        {
             super(540,175);
        }
}


//Buttons
class StartGame extends BitmapData
{
        public function new()
        {
                super(250,49);
        }
}

class ContinueGame extends BitmapData
{
        public function new()
        {
                super(250,49);
        }
}
class Options extends BitmapData
{
        public function new()
        {
                super(250,49);
        }
}

class Credits extends BitmapData
{
        public function new()
        {
                super(250,49);
        }
}
class ResetSavedData extends BitmapData
{
        public function new()
        {
                super(250,49);
        }
}

class Instructions extends BitmapData
{
        public function new()
        {
                super(250,49);
        }
}

class MainMenu extends BitmapData
{
        public function new()
        {
                super(250,49);
        }
}

class BackImage extends BitmapData
{
        public function new()
        {
                super(125,49);
        }
}

class Yes extends BitmapData
{
        public function new()
        {
                super(150,49);
        }
}


class NO extends BitmapData
{
        public function new()
        {
                super(150,49);
        }
}


class Volume extends BitmapData
{
        public function new()
        {
                super(113,113);
        }
}

class VolumeMuted extends BitmapData
{
        public function new()
        {
                super(113,113);
        }
}

class SoundEffects extends BitmapData
{
        public function new()
        {
                super(99,63);
        }
}


class SoundEffectsMuted extends BitmapData
{
        public function new()
        {
                super(99,63);
        }
}